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(1 edit)

Nice. Also how did you get it so Godot doesn't launch a pop-up window when you run the game? It was my first time working with Godot for a game jam so I wasn't sure how to make that work with the export

Update: After dying the first few couple of times, I wound up lessening the power, but this just made the traveler slow down to a snails pace on the upper side of the screen. It's been that way for over a minute. Very fun concept though

Hey! thanks for trying. Not sure what I did to get rid of the splash screen haha. sorry about that. 

About your issue, press 'R', that will waste a life, but it will reset to continue playing!