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(+1)

Interesting mechanic, and very nicely presented (Although I didn't see any reference to biscuits!) I did find after a while though that each turn basically comes down to a pretty simple maths/game theory problem, and even when playing with an optimal strategy pure dumb luck could still get in the way. Perhaps some additional mechanics (like the planned upgrade/heal choice) could alleviate this.

I figured that risk it for the biscuit is an idiom, so I decided to do without the biscuit. Yes, a lot of things in the game are decided by chance. So I tried to make it shorter.