Man, I don't know why I locked in so hard, but I guess that means you just made a banger of a game lol (also in 1 WEEK HOW)
I love when I find a game that knows what it is and embraces it whole heartedly- just pure chaos. I went from feeling overpowered to feeling like I had just enough firepower to not get completely overwhelmed. And I loved that.
The only way to survive is keep shooting, keep moving and lock tf in bois XD
This felt like a solid blend between bullet hell and heaven fr fr, not to mention the fun, doodle artstyle with the pretty goofy choice of sound effects. Definitely added to the charm.
Also, choosing to make the score dependent on collecting the hats was a genius move. If it was based on survival time or enemies defeated, the obvious strategy would be to hunker down in a corner which would ultimately be boring imo. The collection aspect forces you to play in the most fun way, moving around everywhere, dodging for your life, so "hats" off to you for that brilliant design choice XD
Solid game all around, 9/10 wizards would recommend. (Mr. Stinky wouldn't because he stinks)

^First try btw (I LOCKED TF IN)