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Honestly, I wish I had experienced the jump scares, because traditionally they don't get to me. It is very, very difficult to scare me unless you build that tension. 🙂You don't have to look at these if you don't want, but here are some examples of my typical when playing a horror game.

This is from when I played Beside Myself, a horror game that relied on jump scares to progress. I'm sure to some people this was scary, but I was unfazed: 

Then there's something like Amnesia: Dark Descent which despite being old, really built that environment and you can see the difference:
I don't expect you to watch either VOD at all, and certainly not in their entirety, but I wanted to provide them as an example (should you want to watch a few moments at random from each) of the stark contrast of environment, and to give you an idea as to the type of horror gamer I am. To date I've played 39 different horror games, with more in my library to go, so I feel I'm in a unique position to offer you this advice. The only games thus far that have scared me are the ones with the foreboding environment, not just the jumpscares (if any), so I cannot place enough importance on building the tension. 😉 And if you can scare the un-scareable, you can definitely scare the screamers LOL

Truly, I wish you luck with your project. It's hard to find unique premises and ideas in the horror genre, so if you can accomplish that, and accomplish it well, you'll have a gem of a game.