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Seems interesting. A thing I can say for sure that would be nice, is consistent "button states". Either a red button means unpowered or turned off. Otherwise it will confuse the player if something can be interacted with or not. Like the buttons on the ship that turns on the lights have two different ways to show this (the one at the front and the two at the top).

Thanks for the feedback! I'll definitely change that in the next update.