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ik its kinda a long time after you posted this (i dont check my itch often) but we made the rotation like that because we couldnt really find a way to let the player pick up the items without pointing on it that made sense (picking up was buggy anyways) (and even for me as a dev it felt unnatural when you could rotate the camera but atleast imo communication in our team was the weak point so we didnt communicate it). thanks for the comment though