Saw the new design. Thems sick, but got humbled immediately; I forgot how unforgiving this was hahaha. NGL, kinda missed the boxman.
There was a slight but I think: in the Stairway to Hell, if you manage to be on the very edge at the first step, dude gets stuck at the falling animation preventing you to jump and the only way to get unstuck is either moving left or right, which is kinda cruel since either choices puts you back to the start.
Also, I don't know if this was intention, but in the Skip Don't Skip, once you reach the fourth pillar, it's difficult to know what to land on next since it doesn't show what comes next and makes you take a leap of faith. It sorta unintuitive, but if the added difficulty was intentional, then I'm just a whiny geymer.
I didn't finish it this time coz it Patience is Key was really tempting my patience, which I lack at the moment.
Glad to see updates to this game.