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Realizing I probably should put my decisions in to see if there's a coding contradiction:


In first town, both corn eaten. Carrots and both tomatos were harvested.

In second town, killed and ate purples, killed one red one and decided not to eat. But got poisoned was pretty weak and rather stupidly challenged second red mushroom. Died, got sent to temple, didn't realize I had to go up to it... Activated fight again but had to retreat, reat was successful. Healed properly. Fought second red mushroom (Savageroom I think was called) anyways, defeated it, then ate. 

Third town, talked to H. Priestess. went to desert, said no at prompt, went up to mountain prompt said no. Saves. Went up mountatin then talked to priestess there. Directed furyher up mountain. Proceeded, let animation play out, tried entering maze, slide, stuck. no controlling... Rolled back save, same problem. Hope this helps w/ the bug crushing, sir/madame dev. :]

Thanks for the detailed report! I think it just boils down to which input methods are actually checked while the player is in the maze, and the newest update should at least slap a band-aid over it, but if it’s still not working, please let me know.