hi, overall, version 0.2.2.5 for Android is more problematic than versions 0.2.7.5 and 0.3; the newer versions don’t have many of the issues
these problems arose because we tried to switch to a new version of Godot in 0.2.2.5, and as a result, the game’s performance became terrible, and a ton of issues related to Godot popped up
so, in versions 0.2.7.5 and 0.3, we rolled back Godot and fixed a lot of things overall. Version 0.3 feels very stable now
i played version 0.3 yesterday before the release for about 2 hours, trying to break the build in various ways, testing a lot, and everything seemed fine.
before that, I specifically ran version 0.2.2.5 and was just horrified at how poorly the build performed-no surprise, given the two-month difference between them
hehe, a bit of a rant here because I struggled a lot with all this
ihope you’ll understand
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I fixed the 0.2.2.5 android version, you can check if everything is okay.
https://varoteam.itch.io/seductionofthedemonqueen/devlog/1020930/stabilizing-and...