gameplay:
the game would benefit from tutorial, where i missed some mechanics in my first couple runs
but you could also argue that's a good thing, since you discover more mechanics as you go on
if that is the case, then it feels a bit cluttered when you start the first run
visuals:
i love the visuals and the art of the game, ngl, got nothing more to say, those planets just look so silly
maybe you could add a dropshadow/an outline on the powerups/pulls in the levels, because it's a bit easy to miss them, tho that could be a good thing, since you have to be observant to collect them
audio:
i love the calm music of this game, and i love the satisfying sfx
maybe to make it more satisfying make it get higher in pitch the more things you hit, like peggle
other:
you can continue a run even after you lose, by just going to the main menu and hitting continue
other than that, nothing much to say, it's just a good game