Thanks so much for the play through. `how weird still feels good` is a new balancing act and I appreciate you walking the line with me.
There isn't really a finish, just an end. My original scope was everywhere I've lived and realized that's too much to get done with high quality in the current time along with torture for the player. Adding a count of events was a very recent addition to help reduce player pain with the amount of uncertainty I've planted here.
One of my goals is to do a dev posting that spoils how the doors work for those who want to understand what in the world is happening. There is some hints regarding color and room type that might help people who want it.
I'll consider displaying all the text instead of just the most recent one for each event.