Beastmaster
Damage: 1d6+2
HP: 20
When combat begins, you can summon one of these animals to help you:
- Bear: (3 damage; 9 PV)
- Wolf: (1d6+1 damage; 6 PV)
- Hawk: (1d6+3 damage; 1 PV; Cannot be attack by peons or grunts.)
The Beastmaster doesn’t lose their first turn by summoning an animal.