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(+1)

The idea is you deal out a deck at the start of a day, then decide whether you want that deck for doing gigs or a citadel run. If you're doing gigs, cards in your graveyard or in exile don't get shuffled into your deck until you are done for the day. When you're done, you return all those cards to the cube, then you get to spend coin on downtime stuff that let you alter the cards. You don't really alter the player deck during the gig phase, you do it during downtime. 

OK that makes sense.

Also, just won my first Citadel run! Having a great time so far. Maybe my only crit so far is that coins feel really easy to get ahold of, maybe the downtime activities should cost more.

(+1)

I'm now working my way through the different wizards and it's so fun! I'm no pro player with an encyclopedic knowledge of MTG strategies, so it's really been stretching my brain to figure out what's the best way to counter each of the wizard's special abilities.