Point and clicking tiny circles to collect them is really bad when dragging the mouse also controls the camera. It's annoying that cost increases are shared between different units also. It makes the game feel very punishing. Auto-collectors are not very smart when it comes to chasing down orbs that end up drifting far away from the collection point. They need to stay close to the miners. Mouse wheel zoom feels horribly slow and clunky. The text gets fuzzy and almost unreadable when you zoom in and out. The music in this game is pretty good except for whatever is played during the intro. I almost turned off the music during the intro, but I'm glad I didn't. This game would be more fun if the orbs weren't so frustratingly hard to click on. I wish there were a magnet and better controls. Upgrades would be greatly appreciated. This game has a ton of potential but needs polish.
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Thank you for taking the time to comment and play the game. You make a good point about the ore pickup and camera movement being at odds and I'll look into a better way to accommodating for both. I will address the energy requirements in a future update and probably untether the costs. AI improvements and camera improvements are also on my radar. Thanks again for the suggestions, I really appreciate it.