Lovely art and music! The game feels wholesome with sounds and visuals working well together. Maybe you can add more info about how the combat is resolved? I didn’t quite get it.
Viewing post in Dungeon Chefs jam comments
Thanks for playing! The combat is definitely placeholder and really is as simple as "higher combat score = higher chance to win each clash". You can raise your chances by having more stats but it's a bit too RNG reliant at the end of the day. I tried to keep it simple for the prototype but I think this direction wasn't the best!