Thank you for the well-written review and the praise!
The boss fight: Overall, we made the boss fight extra hard because that's where the "demo" currently ends. Hearing you made it this far is awesome!
Blocking not working:
1: timing: (it takes .1 seconds between clicking RMB before it actually starts blocking, releasing RMB ends the block immediately
2: some attacks require a shield to be blocked: We will improve this by adding some pop-up text, as there's no clear explanation anywhere that a shield is required to block projectiles / magic spells.
Please leave us a more detailed explanation if you believe it might have been a bug, as we have not encountered that.
The game has a good concept, and it executes on it well. - Thank you so much! That's so fun to hear! 😊
The games visuals are pretty good. Locations are full of background detail that makes them feel realer. - That's awesome to hear. We made some big changes to them in the current update that hit just a few days ago, so we were particularly curious on how that would be received. We expect to improve them even more in the near future.
most of them seem to be fairly low-impact stat increases rather than more exciting bonuses - I have a list of some new effects I wish to add. I know there's currently a lot of lazy implementations that simply raises a stat by X. We have lots of ideas on how to improve on that, and feel free to let us know if you have any suggestions on what you'd like to see!
You can leave any suggestions in our Discord, or as a DM to either me or nallelie
https://discord.gg/mXfXtEBEER
Thanks again for playing the game!