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(+1)

Amazing use of foley on the track,  not as easy as it seems to pull of.

Some instruments imaging could be improved in the mix.

I could see this for the begining of a cutscene, I do fear that the foley is too essential to the track, not just texturing the sound, so as an amb track for a game it could not work as well, other than a intro cutscene to something.
Even the ending of the piece sugests it almost as an "intro"to something else.

But I see you went for more of storytelling approach, I do love that!

Good job, take care :)