The game was going along well enough and then it just sort of fizzles out. Never able to actually meet the fairies, and the underworld is mostly uneventful. Nothing really happens. Search around for hours, found an unknown creature but never get to see it, found a church but never get to enter it, found a ghost girl looking for a teddy bear that isn't where comments here suggest it should be, the line of souls won't advance, found a body for Bernedett, talked to another soul about a murder he didn't commit, talked to a ghost at the hot springs about the girl. Any time trying to enter the spiral to the West between the skull and hot springs
it seems like it is entering a battle and won't let you pass to the other side where the skull is but there is also nothing to fight. As a matter of fact, there has been nothing to fight anywhere in the underworld. Perhaps due to disabled mini games but disabling is supposed to bypass them, not stop progression. The requirement to click in precise spots in the underworld is far beyond a nuisance. Perhaps expand the click area for things a bit around them as right now it seems like you need to click a specific single pixel which goes well beyond luck. There is also an icon for something that usually shows 0 but sometimes a 1 or 2. Clicking it makes it shift a few pixels but nothing else. No clue what the purpose of it is but it is beneath what looks like a dollar bill that when clicked makes you die I guess, then you awake in your bed. Overall, it was really looking good but then just bleh. Fizzle.
Viewing post in Lust Harem 0.19 release comments
Hey, thanks for the feedback. You should be able to approach the fairies after learning invisibility and mana drain. Invisibility is learnt through the story and you definitely have it by now. Mana drain from Magda.Not sure if it's mentioned in the hint, but definitely in the dialogue before you approach them, at least the first time.
I agree there isn't much content in the Underworld yet - it is work in progress. The ghost queue can be finished in 0.50. The teddy bear is optional and isn't supposed to be found that easily. More sandbox improvements will be coming after update 0.50.
Trying to go west past the maze brings you back, as you need to complete the maze first. This is already available in patch 0.50 which will be releasing soon. It has nothing to do with battle minigame being on or off. I'll look into hinting this progression block later. The minigame being off does indeed simply bypass fights.
Difficulties with entering points of interest like the church have been somewhat improved in 0.50. Unless you mean the large locations as well, but I haven't seen any issues there. The trigger zones are quite big.
As for the last issue, are you talking about the corpses number? These definitely don't wake you up from the underworld. Can you provide a screenshot?