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I just tried the NZ VR and it runs at only a few FPS. I noticed that my GPU usage peaked at only 4% during this time. I have a 1070ti and can run games like HL:A just fine, so I don't know why it runs so slow.

It doesn't look like it is using my GPU. Is there some debug log or some other way to see whats going on?

what headset are you using? I get this issue when the game window isn't selected, but otherwise it should work fine

Rift S. I tried messing with window selection but it didn't do much. It launches full screen then shrinks down to a smaller window. I noticed that guardian isn't working when it runs either.

sounds like it's something on your end, I haven't heard this issue from anyone else

Are there logs produced by your engine that I could look into?

unfortnatley not with the packaged version of the game. the fact that guardian isn't working also makes me think it's not part of the game, make sure you have checked 'enable unknown sources' in oculus settings and have all the unreal engine prerequisite files installed