Thanks for the feedback.
I actually had a whole other level planned with multiple routes and themes, but couldn't implement it in time for the game jam deadline.
Some time soon, I'll add that level and the items that can be picked up by the player, such as weapons, potions, etc.
There will also be inventory items that the player can consume to switch up their stats mid-journey. This way, they can take a more active role in their hero's journey.