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Thank you so much for this amazing pack!

Also wanted to tell that I had some issues when using Glow shader in web build so had to rewrite it a bit to avoid variable loop header.  Because u__glow_radius acts purely like a quotient, fixing the problem was as simple as moving it  from the header into the body.

I haven't tested other shaders in web yet but expect the same behaviour. It seems like some environments have this limitation, so I believe the pack would benefit from this change.

Kudos 🙏

Thanks!  Could you tell me which of the glow shaders it was?  I actually addressed that exact issue in a previous update and I thought I pushed the update for them all.

Oh my god, I apologise, seems like my files were not up to date. :_) The latest update works fine. Thanks for a quick response!