Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I had a problem with a non-tiling texture (the green pixels at the top):

I thought setting the texture to non-repeating would fix it, but Codex generates UVs from -1 to 0 (instead of 0 to 1). So I added a 1.0 in front of every minus in the lines 60 to 90 in lb_global.gd, and that helped, but I didn't test it thoroughly.

(+1)

I'm so sorry about this. I'll have a look at it when I can and see if I can fix it for the next version. Thank you for bringing this issue to my attention.

(+1)

No problem, I could fix it for my usecase. Just wanted to give a heads up.

(+1)

I have fixed it in the latest version. Your solution worked perfectly. Thanks, you're a life saver!