itch.io Spring Selects Series A
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Rat King

124
Posts
6
Topics
1,222
Followers
383
Following
A member registered Mar 10, 2014 · View creator page →

Creator of

Recent community posts

(1 edit)

Hey! LMB and RMB are (currently) not rebindable, so that's why the buttons are red - they work in the game. The buttons on the right are for rebinding gamepad controls only.

(1 edit)

Hey, thanks for playing! You probably didn't collect the cup on the chair; the game needs a tutorial in this regard (will do with the next update) - you can look up and down and get the cup by keep pressing the right mouse button!

Thanks!

From now on I will say this about anything new

<3

(1 edit)

Ihr kumpelhaftes Getue können Sie sich sparen, wenn alles was Ihnen einfällt Herumkrittelei und Genörgel ist. TRI hat 16 Level, jedes davon wurde über durchschnittlich drei Monate von Hand gebaut (inklusive Scripts und Rätsel) - ob Ihnen das 14 Dollar wert ist, müssen Sie selbst entscheiden, aber ich persönlich sehe den Preis eher als zu niedrig an.

So oder so bitte ich Sie, von weiteren Kommentaren abzusehen.

Yes, when the demo is a bit more polished we will probably do that.

(1 edit)

Thanks for playing - I guess I'll need the log to find out what's happening ... EDIT: I think I found (and fixed) the reason for the crash!

Ohne weitere Infos ist "funktioniert bei mir nicht" nicht sehr hilfreich und führt auch nicht dazu, dass ich mich groß darum kümmere. Das Spiel ist von 2016, also ja, es ist älter.

Thanks for playing! The deco mode is very much WIP and anything will/might change - including the way you acquire and "pay" for furniture!

Please do not spam. :) Right now the game and story are in its infancy, and we will seek out translators when the time is right.

I'm currently working on gamepad support, but as the game is still a prototype it doesn't have the highest priority. It's definitely on the agenda though.

And yes, if everything works out, then Mops&Mobs will be on Steam too!

Awesome, thank you very much! We too hope to see more soon ;)

Thanks a lot! Nice playthrough, I enjoyed it, and it showed us some parts we should improve ;)

It's coming when we have more than a prototype <_<

The text at the beginning should give a hint

You can punch enemies with right click!

(1 edit)

Embarrassing 07:13 for the first try

Really cool entry, seems like .COM is the new Unity

Super! 

Echt hart, habe gerade mal -3 Minuten geschafft!

Jetzt schon ein Klassiker! Bin sehr glücklich über die einfache Streckeneditierfunktion

Finde gut dass der Hase einwandfrei im Vorteil ist ;)

Wunderschöne Character Art und Dialoge und der scrollende Hintergrund ist auch toll

Die Idee und Umsetzung find ich gut, leider gibt es Fehler in der EXE

Eine feine Idee und cute Grafik!

Extrem gute Umsetzung, hat mir sehr gefallen!

Heh, kein Problem, hatte mich nur gefragt ob ich was falsch mache

Ich höre leider keinen Sound, und Maustaste saugt nichts ein?

Thanks a lot for the promotion! 😀 I added the standalone builds now, too!

I had some problems to see what exactly my mage currently does (e.g. the fireball was pretty small). An ingame tutorial would be helpful.

At this stage some sounds would be a good addition, to have a bit more feedback what happens around you.

Indeed, it made the editor like a 1000 times better

The games look very cool, I love retro stuff!

Hey rcbasicfans,

thanks for noticing my little project. I can upload a download version, no problem, just give me a few days. And yeah, I know about MiniBASIC, it's really cool!

(1 edit)

Hey, I'm happy you like Mondar's Dungeon! As the game doesn't randomize the meaning of the cards (only the "dungeon"), we thought it would be more interesting to have people find out what each card type does by themselves. Basically you can double-click each card, and combine each card with other cards, and those are pretty much the only gameplay. Maybe some other users wrote guides. <_<

What I usually recommend is drawing your own map of the dungeon that gets generated, as there is no in-game map.

Hallo,

I entered last week's One Hour Game Jam (#407) by creating a very very small game called CIRCLING.BAS, written in Small Basic. The special thing about this is the fact that I used my own fantasy "console" Games for Rats for that. I hope to extend this in the future, both with more small games and with more functionality.

I also uploaded a short video on Mastodon!

Cheers,

ratking / ratrogue

Also there's a gameplay video now!

(1 edit)

Congratulations on beating the game, and of course thank you for playing! :) Balancing definitely is an issue, the whole thing came only together at the last two hours or so.

We do want to polish this jam version. But for a full game, maybe let's ask the cool friends...?

Thanks for playing and posting a video! I think you encountered a strange bug with some frozen enemies, but I guess it didn't really matter. Hopefully we'll have a fixed version soon (and also more visual hints in the first part of the level on where to go ;)!

Hallo,

thanks for the updates! Can you please put the EXE into a persistent folder, so like "1BITDRAGON" instead of "1BITDRAGON 4.0" or "1BITDRAGON 4.1" etc. Because I use 1BITDRAGON via the itch launcher and instead of overwriting the files it creates new folders and gets confused which EXE to start.

Thanks!

Also I still find that the zoom function more useful if it also would be possible to pan the view via middle mouse drag&drop or so.

Kind regards,

ratking