Ah I see if you flex on the catgirls mid-jump it stops her arc and leaves in that new y position. I'll hotfix that in a bit.
I'll see if I can add some invulnerability frames for the player post-minigame.
As for the hangup, I'm afraid thats just the background music loading on browser, not sure how to deal with it, I'll look into it.
As for more combat moves, I know! The basic A-B combo is just the fastest I could come with so the Demo stands on its own while I work on many other things. I'll see if I can sneak in a few new moves but only after setting up the player with a new state machine and some mid air stuff.
Thanks for the feedback, I appreciate you giving the demo another chance!