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I can't really give marks for the jam submitted game, but I did play the post jam version. Im also using hurricaneVR so I noticed a few things that also cropped up early in my game that I had to tackle. The hand orientation is off you need to update the angle of the physics hands I believe so that it lines up with the controllers. Also when I loaded into the outdoors map, you had two instances of the XR Rig running which I believe is where all the issues are coming from. The controllers are driving both XR rigs and they are in different places in the map causing lots of issues with picking up and interacting with objects. Its also probably why there is significant slowdown when the game is played because its trying to render both cameras and inputs for two xr rigs.

Hey! Thanks for the feedback, I've been trying to fix that instance, but no success so far lol. I will try to make it a smoother game after all the feedback received.  Thanks again for playing it.