Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This chapter was a lot longer! I'm impressed with how quickly it came out despite that, good job!

Sorry that this is what I usually do, but I'm enjoying the game, so I feel like I need to point out some errors. This is something that happens with a lot of the NPCs in the main area: You can still talk to Kosaka from a few chapters ago in this spot; however I believe removing the event will make new players who are playing from the start unable to progress, so enabling a switch that makes this event no longer have a graphic after a certain point would help.


One last thing, it seems that your party members don't get recovered PV/PM so if they previously died or lost PV during a battle they don't come back at full health. And I really think that the game should either only have enemies on the overworld or random encounters (which the rate of need to be severely lowered) instead of both.

Thank you so much! I'm really glad to read this! In the next update, I will fix the issue with the dialogues from previous chapters, make sure that party members fully recover their HP and MP, and remove the random encounters based on steps