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(+1)

I hope you win, this is the perfect interpretation of the theme and a great execution! ˆvˆ 

the only thing that I dislike, if you want some feedback, are most of the "bad whirlpool" levels; they feel quite against what the game looks like it's it's trying to be. If you ask me, I think that them being more like "magnets" of some sort (not swallowing the ducks and allowing you to "rescue" them) would have been more interesting and less frustrating. But that may just be me, everything else is great! congrats! :D

(+1)

Thanks for the reply:) I think I mostly agree with you the "bad whirlpools/evil blood tornados" need to be more forgiving, as it is the most common complaint I got from people playing the later levels and getting frustrated from needing to constantly restart.
making them temporary nuisances like magnets is definitely a  good game design Idea I wish I would have implemented instead.
Ooops =) too late now but I guess after the vote is over I could change things.  Realllly grateful for everyone giving feedback about the game! so thnakyu