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I'm really upset with you. I didn't know ducks ate snakes. I can't unlearn this information. How am I supposed to go to the lake now, see the little ducklings, and not envision them growing up to be snake-eating monsters? *Cries in grossed-out*

Unwanted knowledge aside, I think you have the start of a very fun game here. I did find it exceptionally difficult to progress, unfortunately, so I had to give up around level 2 or 3. I think modifying the materials would help, because it felt like I was running on ice. It felt like I never got a "break" to recalibrate myself since platforms literally will slip out from under you due to the lack of friction. Combined with the reversed left/right controls, which I am not sure were needed, movement was really tough. Maybe you felt it was too easy otherwise?

Everything else was great - the vibe, the visuals, the lil quacky sound when you jump, the bonkers setting of a duck in an Egyptian temple, the fart superpower, and the fact that you recharged it by eating snakes. None of it made sense and I loved that. I would absolutely have played to the end if I could have gotten the hang of the movement. :)

Hey! thanks a lot for trying it out and for the detailed feedback :) ....you might even get nightmares of the duck with snake in his mouth :P

the inputs are switched on purpose + the gliding, to make it more difficult to play ...remember you selected "Hard" mode :D .....also to show that Sir Quackamore is drunk.