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Nice work! Our gameplay ideas are sort of similar. I ended on a final score of 310. I think there could be done a lot more. If you have time to check out the game I worked on, I used a bitmap to calculate how much was painted and got the score from there. Godot is really great with this, so next time you want to check how much of an area is painted, maybe look into bitmaps!

Thanks for a tip I will look into it. It my second game in godot. My terrain is 2d sprite that has green then purple on top and hide it self to reveal the green. I didn't know how to make Godot count so it end up with junky score.