Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

You can use same double tap idea - first tap triggers hint, second in a few seconds - restart the level, or button needs to be pressed for some time.

Now I'm slightly confused. There is a a restart level hotkey, I might have misunderstood you, are you asking for a restart game hotkey as well? :-)

(+1)

No, I just proposing how "restart level" button can behave if you want to eleminate random clicks.

(+1)

Ah, sorry, I was confused because that's exactly how the existing "double tap p" mechanism already works, but you're saying that with that in place the danger of placing it on 'r' should be minimal. It's a good point... I'll consider making the change. Thanks for helping out, I really appreciate it!