The game was fun to play!
I like the art, the silly storyline and the swarm controls.
There are some elements that confused me:
- The main menu operation is very unusual. It made me think the only available options were the ones shown at the beginning (but there's also an options and a shop button, which I know are not implemented, but it seemed like they didn't exist). Using the keyboard arrow up/down or W/S keys to change the selected option would be a nice thing to have.
- It was not clear from the start that the bullets go where you click on the screen. The bullet path in Doki's first shot made me think I could only use Doki.
- It was not clear from the start that the yellow boxes are "bullet sponges".
- It was not explained that the green buttons can only be activated at certain energy levels. Or maybe it was, but the way it was written was not clear.
I would suggest adding a small instructions screen when starting the first level that shows each game element and a short sentence describing what it does. For example: A picture of the swarm of bullets and a mouse icon with text "Click to order the swarm where to go". A picture of the bullet sponge with text "bullets disappear when they touch this", a picture of the green button with text "Use it to open doors. Energy bar must be more than half full."
Overall a very unique game! Well done!