Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks, Euan! Thanks for the lovely comment!
Any comparison to Maustitter is just too kind! :P

And yeah! The 'Cuts' are like shortcuts, but they can also be routes that are sneakier or safer rather than quicker. Generally, I wanted players to be fairly free to traverse the space, and it's only when they start trying to steal the prize that they have to get clever about moving around.