Beautiful colours and art style in general. I played the game without reading the description and I felt lost. After I checked it started to make sense and really showed the potential of the game. I also saw your dilemma with the tutorial part and I agree. The best way to solve this, from my experience and research, is to cut the tutorial in small chunks for the player and give it to him when he encounters the mechanic. A perfect tutorial would be integrated in the gameplay, but this is easier said than done. All in all, it was a really nice try.