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I have since revisited it. No need for a map anymore, as my character not sliding across the screen, triggering multiple overlapping transitions, means I can actually navigate cleanly. It plays like a game! Smooth and without issue, solidly! So I got all endings in pretty short order, thanks to my expertise in horror games. My only real issue is that mint does not remind me of mint in the overworld. But otherwise especially for the time limit, making a horror game is EXTREMELY hard. Well done indeed! I give high marks on ambience, it is spooky and the environment well drawn. Dialog seemed to struggle when I had an item selected, doing a weird double-play or no dialog at all. But the core game and story is a taste of horror that I am quite happy to have received from this game jam! Fantastic work!