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(1 edit) (+1)

This game really got my time burning. ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

I finally won! This game is really fun. You guys did great in all criterias. Add some explosion visual effects to see the AoE. Also I would prefer a detailed stats of each room like pts for dmg, pierce, projectiles, etc. The height of tide wave could add more depth, for now only the furnace is affected by it. I was thinking of a room that attacks electric and it will benefit if covered by water, like add more dmg or something.


(2 edits) (+1)

congrats! in hindsight I tuned the difficulty a bit high so your win is hard earned ๐Ÿ˜€. Electric room is also a good idea. This project is considered done by me but there are so many things that could be added or ways it could be improved. I wouldn't say we ran out of time and weren't able to add them, it's more that we paced over selves and kept the game small.


ps. about the detailed stats, we preferred to keep it simple to make it accessible for the game jam. too much text is very very overwhelming. but for a full release, this could be an issue, of course