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Another very cringey thing that occurred to me: I'm really intrigued by the "right shot" you guys thought of.

We, as players, can only guess at the possible correct answers and therefore try everything randomly until something works. That means there's a chance to complete levels in ways the developers never thought of. Especially considering that the shooting system is much more flexible and not as rigid as, for example, Helltaker's movement system, where each level has one and only one possible solution.

But what about the solution YOU had in mind? I'm curious what would be the solution you prepared for the last 3 levels (because those levels have a much steeper difficulty curve compared to the other 7)

Maybe it's unreasonable to ask this and defeats the entire purpose of the game by revealing the answers, but could I ask for a video tutorial with the "correct solutions"?

As a simple way to assure players that it's our fault and not the game design if a level takes longer to complete
(I'll go die of cringe after basically anouncing "game too hard, please give monkey easy mode", bye :v/)

We actually posted a pdf with example solutions on the game page a couple days ago, hopefully that's what you have in mind.  Some of these weren't the original intended solutions, but rather optimized solutions for ease of completion, but they're approximately the intended solutions in most cases.