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Good job on this! I like the gameplay concept and aesthetic with the 2D protagonist in a 3D world, and I definitely appreciate being able to adjust the mouse sensitivity and speed of the QTEs. Admittedly, I feel like the gameplay as currently stands is more frustrating than fun, especially with how many QTEs you have to get in a row while simultaneously dodging the big guy in tandem with how little reward you actually get for even 9x critical hits. Then again, that could just be me being bad at the game.

All in all, nice work!