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(+1)

I believe someone mentioned this, but you should enable fullscreen scaling, I am assuming you were worried about how your pixel art would scale in a full screen but if you have all art set to nearest, Godot does a good job scaling all the art to the nearest pixel.


Your game itself is very fun. I always enjoy the more frantic style puzzle games!

(+1)

Hi, thx for ur comment. Yeah, we ran out of time to fix that.