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(+2)

Absolutely incredible game to make in a week. The art was gorgeous and I really liked the strategy of placing the flowers, though some of the flowers could be explained better, chiefly the evicap which say in it's description that it sucks richness from it's neighbours, which makes sense, but then says it increases the casting power of its neighbours as well, despite the fact that less rich soil gives less casting power. Almost everything was very polished except maybe the text, there was a good amount of grammar mistakes, clunky sentences and spelling mistakes (wich instead of which, wetnes instead of wetness and prodyctivity instead of productivity). The time given for the planting phase was the perfect amount, just enough to barely plant everything. The bosses were slightly too harsh and really there should've been a restart button. Still an amazing game, definitely could be a winner

thank you, english is not my main language and development was not on english, so yes, somewhere text can be bad, sorry for stupid mistakes