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Not bad overall, super simple but still kind of fun. It reminds me that I’m old, because my first game was a maze, over 20 years ago :)

The controls are crisp, which is a plus. The goal is clear, and attainable. I pretty casually won in ~6m - perfect for a game jam. The limited visibility was a cool mechanic, and pretty well coded. It was however not a good feeling to suddenly die to something you couldn’t see. It turned out to really not affect the game much, but maybe some other indicator about enemy would be interesting. It also seemed like the enemies had a chase on sight mechanic, but it only triggered once. I wasn’t sure if they were “looking” in a certain direction, so that could be improved too.

All in all, surprisingly fun for a few minutes. The fog and push your luck mechanic together worked well to keep the player on edge. Nice work.

Thank you for playing! We are still thinking of ways how to improve the enemy's movements and detectability.  There could be a visible sign of the area where it can see you, or maybe a soundeffect when it's coming. ( ◡̀_◡́)ᕤ