Wow, this really feels retro. I liked the pixel style, the music, and how the animals follow you in a chain. I also thought it was nice that only you were attacked and not the animals caught in the crossfire. It would have been interesting to have different sized paths between the stages, as well as animals of different sizes, which would have forced you to find a specific path to free them all. It would be fun if an animal was so small that it only looked like 1 pixel, ha ha ha. I also appreciate that there was no dynamic where, if you took damage, the chain of animals would break and force you to search for them again among all the scenarios. Good job. I came looking for copper and found gold.