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The gameplay is simple and intuitive but the color puzzles working with the 1-bit restriction is genuinely an inspired implementation. Other objects like the boxes and the plants also working with the light is a clever and intuitive extension of the mechanics that makes the game more interesting. These different mechanics and difficulty of the levels are well paced, which makes for a pleasant and cozy experience. Personally, I wished the plants were used a bit more as actual gameplay pieces in the levels.

All the artwork is very nice: the alien plants are vivid, the environment is cozy and all the streamlined shapes fit the sci-fi aesthetic of the game and the player character seems like a chill guy. Also the way the “UI” is implemented through phrases near the levers is very clever and keeps the screen free and the “RGB” tracking at the bottom is nice for clarity.

The music is also fitting for the space theme, with a bit of a funky/groovy vibe to it. The upbeat feeling it gives rounds out the experience very nicely.

Overall a very enjoyable game that makes use of simple gameplay patterns in clever and unique ways, providing a chill, and polished experience.