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If you want to make the character more fun to control, I would suggest slowing down wall slides for more control, and then also increasing air control to make levels like the one I screenshoted easier. Also, it would take a lot of work, but the game would be way less frustrating if long jump set-ups were not so strict, because currently you have to be pretty close to the edge to make it. Also, the second jump in this level is way to hard just because the super jump launches you forward but I want to go to the left, not into the spikes. Blink is pretty good for a first game, though. Great job. 

Hey! I can't see the screenshot, but maybe that's me not understanding itch?

Thanks for the feedback though! Reducing the wall slide speed sounds like a good thing to do, and for the air control, do you want to be able to move left / right more quickly? I can try tweaking the acceleration of this and see how it feels.

> Also, the second jump in this level is way to hard 

I would love to know which level this is... if the screenshot can't be sent feel free to jump into our discord and share your thoughts.

Thanks again for playing and leaving a comment though, it's really helpful :)

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Sorry, it's due to me forgetting you can't paste a picture into the comment, you need to upload it from a file. Also, do you need to collect all the gems, or are they just their to tempt people's OCD?

They're just for the extra challenge. Also the most recent update slowed fall speed on walls and increased acceleration :)

The slower wall speed made wall sliding way more controlled. Thanks for doing that.

Thanks for the tip! Feels like working with player feedback is the only way to get a game like this feeling right! 

ahh I can see the screenshot now! Sorry this jump felt hard, the super jump should dampen your x-velocity so that the long jump then super jump sends you straight upwards and holding left gets you on the wall. 

I guess this is a tricky jump, but it’s definitely a movement the player needs to learn eventually to do the harder levels. 

The right thing to do is probably add more easier rooms before this one for practice

I also tried world two, and why is there no tutorial on what those bouncy things are? I couldn't really figure them out.