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This is very cool and fun. Great Demo!

Are there any plans to implement pollution and the biter threat?  

Maybe it's not what you are going for, but I think it would be super cool to replicate the delicate balance between factory expansion and devoting time and resources to producing gun turrets, walls, and ammo whenever your pollution gets too high. 

(+1)

Thanks! This will not be a copy of Factorio with pollution a biters. In fact the setting/story will be different. However, a similar mechanic to pollution is on my mind

I also like that concept a lot. And actually, I know of a developer who’s currently working on something along those lines, with a similar “pollution” mechanic. I think a demo will be out soon, so it’ll be interesting to see their approach 😏