After the 4th, the game should give you the end screen which gives you your score + credit and allows you to move from one image to another among those you have won. So you have reached the end of the game. I would check for a possible new version.
Did you hit all the enemies? Did you see the last image?
No, there wasnt. Like I said, just music and falling, no more enemies, no gallery with final score. I start over and it never happened again. Today I managed to have the final image, which took about 8 tries in summary, and imho, not worth it. Plus, my main problem is, every time I started over (using f5 or closing and opening the game), I had to look at the logo every time, choose the language, reject the epileptic mode and skip the intro. And this pause with the elections is TERRIBLY ANNOYING. It's partly my fault, I've already read everything I needed to, and I could just click "accept" everywhere, but was it really impossible to start from the beginning when pressing f5? Or assign a button that skips all this and goes straight to the game.
-As I expected, it was an exceptional error.
So I won't make any changes without more information.
-I wasn't asking you to replay the game; I was just trying to figure out where the error was and see if I could send you the image if necessary. Too bad it wasn't worth it. This makes me feel better about not improving this game and leaving it as is.
-There's no way to replay the game without going through the rest of it in its current state. It only took two weeks to play the game. What you think is "just" a convenience item may take longer than you think. Even if in this case, it wouldn't have been very difficult. So no, there's no way to replay the game directly, and there won't be one in the future either. This feature can be TERRIBLY ANNOYING but it's a nod to the 90s video games that forced you to turn off your console when you finished a game stuck on an end screen. So wanted as it is. Same thing for the logo that appears at each startup without any possibility of avoiding it. F5 being the basic keyboard shortcut to reset the emulator.
it's a nod to the 90s video games
It sounds like a bad excuse for an unaccounted-for detail of game design. I didn't develop games, I didn't play games from the 90s (with the exception of Heroes of Might and Magic 3), and if you really couldn't and can't do anything about it, I'll believe you. Even if it's a stretch, because based on the game file icon and menu, it's one of the versions of the RPG Maker engine, and in most games based on it, you can save at any time outside of combat, even within the game itself.
Oh, well, screw it. If I understand you correctly, you intentionally refused to immediately proceed to the game after the first (after opening the game for the nth time) setting and pressing f5 for the sake of a reference... You're serious? To deprive of focus, waste the player's time and disrupt the pace just for ester egg/reference? Something tells me that developers of other games could also launch the logos of their studios, engine, themselves, etc. at every loss. But they don't do it, maybe because they understand that it's a waste of time?
Especially in this case, where you have to start from the beginning and complete the game without making a mistake to get the last picture, which is the most difficult part. By the way, this is what I was referring to when I said it wasn't worth it. The time and effort spent on completing the game for the last picture simply doesn't match the reward.
-Heroes 3 is a magnificent game. You have the chance to play a gem. I hope you enjoyed it.
-Absolutely. The game was created with RPG Maker. However, the challenges (which I always set myself) are to ensure that games created in jams never resemble RPG Maker games and to avoid using any plugins or elements created by someone else. Normally, I don't even use the pull screen. But since I don't use a plugin, I couldn't skip it. The same goes for the save screen, which I refuse to use because I consider it a form of cheating. I didn't create it, I don't use it. The same goes for the database and all the elements already introduced by RPG Maker. Hence the fact that I deliberately opted for an old-school method.
-Yes, I deliberately chose not to launch the game directly after a reset. Because when I got to the mud, I was too tired to apply a complete reset system that wasn't that hard to implement (I was coming off a sleepless night). It's easy to make a critical error when tired. So I decided on this method while thinking about the ending of Mario Bros. 2 and its "The End" set to a song that I like. I understand that it seems lazy, but please believe that it's not 50% of what was planned, and that time and fatigue didn't allow me to do better.
End of "Mario Bros. 2".
-Other creators don't take the time to make their own music, in addition to drawing and programming (which I did alone). So yes, I'm offering my logo. My goal is to please everyone, including myself. All of this can be seen as a waste of time. Creating a game can also be seen as a waste of time. At this level, everyone is the judge of what they feel they should or shouldn't do, and what is a waste of time. For me, signing a game is a way of bowing at the end or beginning of a show. Sorry you didn't like it. But it's part of my identity as an artist.
-Okay. I didn't understand that statement. I take it into consideration. But that doesn't change my way of seeing things. I don't think this game deserves to continue if the only reward I can give isn't to the author who meets the standards expected by the audience. Don't worry, it wasn't your message that made me want to stop it. It just reinforced my decision. I myself am not satisfied with the result. I'm not defending myself against your comments either, but I respond according to my own feelings during the creation process.
Your feedback is relevant and will be taken into account for my future creations. I, of course, invite you to continue to give me feedback because it is relevant. However, there are certain things on which I will not compromise because it is part of my identity as an artist (because for me, creating video games is an art, even if it may not touch you). I completely understand the recurrence of the logo appearing with each new game as disturbing. I hadn't thought that someone would be interested in playing my game more than once.
Thank you for your multiple runs and for this feedback. If by any chance the tone of my message, like the previous ones, is offensive, I apologize. I'm still recovering from jam, so I'm in a very bad mood. In addition to having a lot of problems with English which is not my native language.
ps: Sorry, this is a long message, but let's just say I don't have many people to talk to about my game. ^o^;;;;