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(+1)

many apologies

i've looked at the code and the only thing i can think of left is that your computer might be blocking https://worldtimeapi.org/ from being called by unity to verify the date.

i can see there are a big chunk of people coming across this error.

i will continue to think of solutions but please let me know if either of these help:

1 - make sure you're not on a Corporate/school network. 
2 - make sure you do not have parental controls or content filters enabled.

if all else fails, it is possible that the api is rate limiting requests. meaning you may have to wait until other people playing the game slow down their network verifications.

well, site fails to load half the time even in browser but it isnt blocked

It does? Oh man thank you for telling me that, seriously that helps me pinpoint the problem.

If it's not loading sometimes then that definitely goes back to the location issue, being that some countries throttle or route international traffic poorly.

Man, again thank you for letting me know that was happening. I'll start coding up timeout and retry logic and i'll give it fallbacks to TimeAPI and WorldclockAPI.

Sorry again, I will work as fast as I can but I will need to go pick my partner up from work in an hour and then feed our goblins. It shouldn't take me that long but I want to make sure you are as informed as possible.

I believe i fixed it! If you find time to try 1.5.1, please let me know if it works!

Thank you again for helping me work on it!

hi it still doesnt manage to verify im from france 

hmm.

if you're not on a Corporate/school network and you do not have parental controls or content filters enabled, and if on top of that then if your provider/country is throttling international connections to both https://worldtimeapi.org/ and https://timeapi.io/ then...

maybe i should remove the network checks from the game. i'll mull this over.

(+1)

I am sorry for the network hassles. I decided to remove the Anti-piracy measures so more people can play.

Network checks are no longer needed now in 1.5.2 onwards.

If any more problems crop up, don't hesitate to let me know.