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(+1)

Nice art  and good idea to travel in different locations, but most of the time when pixels are the same size the game looks good. My cursor is behind things and is black :( , my bullet is way slower from the enemy projectile and my camera sometimes don't let me see where i have to jump, the movement is to fast hard to control and don't match the animations of the character. The bridge in "land of the death" have bad collision box i can't walk on it and can't shoot thru. The Dragons is nice  but the level design when you fight with him have bad design i have no cover and this knock back is pretty brutal. I can't pass the dragon. Last but not least you have HP BAR.

(+1)

Hi, thank you very much for the review!

This is our first jam together and we will manage our time better at the next jam.

Anyway, we added a HP bar because first we thought, the idea of perma death is just to restart the game, once the player dies, and don't allow the player to use extra lives when he dies.

(+1)

Maybe it's my bad  "lives and similar systems are not allowed"   Excuse me for wrong understanding i'm sorry. 

(1 edit) (+1)

It's fine, it confuses everyone xD