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Thank you for your comments and for playing the game. You're right, the dynamics are a bit strange once you see them in action. My original plan was to force the user to be alert at all times, trying to get both ships to the center just in time. I even adjusted the times for each level so that if the user wanted to move one ship quickly, they would still have time to get the other one to the center of the circuit. Thank you for your observations.