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(+1)

Ok, chapter 2 was a lot of fun! Very much enjoy the story expanding and the pacing of getting to the belly fun here too! Do enjoy the wizard after beating him up as well. 

I have a love and hate relationship with the fighting, mostly cause I've never miss as much or been evaded as much in other rpgs and I wouldn't mind more accuracy focus moves to help out with that tbh.

Another I've enjoyed is the fact that, well, the mini game in the cave was a lot of fun and did enjoy the fact it was easy to hard! was fun realizing the last one after the fifth attempt! 

Also love how this ended, the comedy gonna be very fun for this. Also enjoy the artstyle of the two artist for this game! they're doing fantastic work on the portraits and the full pics as well! 

There is a bug though with the weight gaining and losing not fitting within the text box though. it just runs on outside the box.

So happy to hear positive feedback on a lot of the stuff I have made! Thank you for enjoying the game! :D
The wizard especially, since I was worried people would find his "fun" and "silly" annoying.

Fighting however I am shocked myself! I set the accuracy's and evasions to the regular amount so you must've been VERY unlucky to get multiple 5% chances in a row! Also, moves have to be evade-able since some skills, like dodging or El'Lena's smoke bomb, relies on the fact you can evade attacks. Either way, to even it out, I'll lower the miss and evasion value a tad bit more!
Rest assured though, more accuracy focus moves will be added!

Very glad you also enjoyed Kadone's cave of fun and games, and how much fun I had adding silly stuff into the game! I'll always try to add something silly and fun into the game to make the player entertained, so the fact you liked both the hard puzzles and the sillies warms my developer heart!

Since you love the art so much, be prepared for even more art for Chapters 1 and 2 in the near future because only two full art pieces are not nearly enough for me! Expect a few more soon!
Also, that is indeed a bug my coder friend is trying to squash! Making an automatic go-to-the-next-line text boxes in rpg maker is a difficult task, but I'm sure he'll figure it out.

Once again, thank you so much for enjoying the game! Stay tuned for Chapter 3 and I hope it lives up to your expectations! ^v^
/DoodleDon