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I've heard this issue from a few people but haven't been able to recreate it on my computer. Are you encountering this on all levels, with static walls or just moving walls?


I was having issues with the ball physics when I was using framerate for speed but it fixed it on my end once I used deltatime instead. 

If you don't mind me asking, what setup do you have? I'm on a windows 11 ASUS laptop - I'll put some time into trying to fix this :) 

(+1)

If frame-rate is the issue that makes sense. I was using a 2013 computer with plenty of viruses. once I played it on some better hardware it felt great. So in that case the game is fine.